What are training aids?
Training aids convey complex messages and ideas in a way that allows individuals and teams to grasp them more easily.
Training aids are an excellent tool for getting general staff involved in discussing and understanding the, sometimes complex, issues affecting their work - and to do so in a low impact, low pressure, fun way.
IT Governance designs and sells training aids to help organisations teach/learn about critical IT issues including cybersecurity, information security and data protection.
ITG Smart Card Series – Inform, Teach, Grow
This series of Smart Cards are designed to cover the subject areas of Information Security, IT Service Management, Business Continuity & Disaster Recovery, CISSP, CISM, CISA, PCI DSS, Data Protection, Cloud Computing, as well as Soft Skills (leadership, management, team building, etc).
They can be used in a variety of learning environments, including formal training sessions, lunchtime sessions, either in a group (as team vs. team) or on an individual basis. They also function as a normal deck of playing cards.
The ISMS Card Game
The first to be published in this new series of training aids is the ISMS Card Game. The situations captured on one or more of the jokers will enable game players to relate their actual experience of what might not work properly.
Click here to view a sample pdf of the ISMS Card Game
People are your weakest link – strengthen awareness and strengthen your ISMS
This card game gives staff an opportunity to identify what might be practical solutions to the identified information security issues. The fact that this card suite is designed with ISO27001 in mind means that any organisation implementing ISO27001 will find that using this card suite greatly accelerates the speed at which staff develop their understanding of the needs and requirements of the ISMS.
There is much flexibility on how the ISMS Card Game can be used. Here are a few examples...
Cards – 2 through 10 = Terms and Definitions
Competition. The class is divided into teams to compete against each other. The trainer selects a card and asks alternate teams for the definition to the term. If the first team asked answers correctly they receive 2 points, if they can’t answer, but the other team get it correct they get 1 point. Go through the pack and see which team ends up with the highest score.
Discussion. The trainer can select a term and ask the class to identify ways to implement or improve the identified term.
High Cards (Jack, Queen, King, Ace) = Top tips
Discussion. The trainer or delegates can talk about his/her own person experience in relation to the top tip e.g. how it can be achieved, what factors can prevent it from happening, etc.
Flipchart presentation. Identify which top tip can soften or eliminate any of the issues on the joker cards. This can be done on an individual basis or in groups.
Joker Cards = Portraying specific organisational information security issues
Discussion. The delegates can highlight other similar 'challenges' faced by them in their organisation.
Flipchart presentation. The group can identify various ways to address the issues presented on these cards.
These posters are designed to be used as part of a general information security education and awareness initiative inside security-conscious organisations and all organisations pursuing ISO27001 certification (which requires a staff training and awareness plan) or, Data Protection Act compliance.
These thought-provoking posters are an ideal resource an office reception, back office, server room(s) or anywhere where your staff can – and should – be reminded about information security and data protection.
IT Governance e-Learning offers a leading suite of staff awareness and compliance e-learning solutions for organisations around the world.
The IT Governance e-Learning Suite currently includes:
To read more about the benefits of using IT Governance e-Learning visit our e-Learning page.